Dual Charge
This is a submission for the micro game jam 39
theme: duality
limitation: mouse input only
play as an electrical charge that can switch between positive and negative and sort batteries by dropping them in the correct pit that represents their charge either positive (+) or negative (-)
repel batteries and attract them depending on your state and the battery's state
+ and + = repel
- and - = repel
- and + = attract
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